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novelmaster/noma/scripts/data_modules/state_manager.py
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
State Manager - 状态管理模块 (v5.4)
管理 state.json 的读写操作:
- 实体状态管理
- 进度追踪
- 关系记录
v5.1 变更(v5.4 沿用):
- 集成 SQLStateManager,同步写入 SQLite (index.db)
- state.json 保留精简数据,大数据自动迁移到 SQLite
"""
import json
import logging
import sys
import time
from copy import deepcopy
from pathlib import Path
from runtime_compat import enable_windows_utf8_stdio
from typing import Dict, List, Optional, Any
from dataclasses import dataclass, field, asdict
from datetime import datetime
import filelock
from .config import get_config
from .observability import safe_append_perf_timing, safe_log_tool_call
logger = logging.getLogger(__name__)
try:
# 当 scripts 目录在 sys.path 中(常见:从 scripts/ 运行)
from security_utils import atomic_write_json, read_json_safe
except ImportError: # pragma: no cover
# 当以 `python -m scripts.data_modules...` 从仓库根目录运行
from scripts.security_utils import atomic_write_json, read_json_safe
@dataclass
class EntityState:
"""实体状态"""
id: str
name: str
type: str # 角色/地点/物品/势力
tier: str = "装饰" # 核心/重要/次要/装饰
aliases: List[str] = field(default_factory=list)
attributes: Dict[str, Any] = field(default_factory=dict)
first_appearance: int = 0
last_appearance: int = 0
@dataclass
class Relationship:
"""实体关系"""
from_entity: str
to_entity: str
type: str
description: str
chapter: int
@dataclass
class StateChange:
"""状态变化记录"""
entity_id: str
field: str
old_value: Any
new_value: Any
reason: str
chapter: int
timestamp: str = field(default_factory=lambda: datetime.now().isoformat())
@dataclass
class _EntityPatch:
"""待写入的实体增量补丁(用于锁内合并)"""
entity_type: str
entity_id: str
replace: bool = False
base_entity: Optional[Dict[str, Any]] = None # 新建实体时的完整快照(用于填充缺失字段)
top_updates: Dict[str, Any] = field(default_factory=dict)
current_updates: Dict[str, Any] = field(default_factory=dict)
appearance_chapter: Optional[int] = None
class StateManager:
"""状态管理器(v5.1 entities_v3 格式 + SQLite 同步,v5.4 沿用)"""
# v5.0 引入的实体类型
ENTITY_TYPES = ["角色", "地点", "物品", "势力", "招式"]
def __init__(self, config=None, enable_sqlite_sync: bool = True):
"""
初始化状态管理器
参数:
- config: 配置对象
- enable_sqlite_sync: 是否启用 SQLite 同步 (默认 True)
"""
self.config = config or get_config()
self._state: Dict[str, Any] = {}
# 与 security_utils.atomic_write_json 保持一致:state.json.lock
self._lock_path = self.config.state_file.with_suffix(self.config.state_file.suffix + ".lock")
# v5.1 引入: SQLite 同步
self._enable_sqlite_sync = enable_sqlite_sync
self._sql_state_manager = None
if enable_sqlite_sync:
try:
from .sql_state_manager import SQLStateManager
self._sql_state_manager = SQLStateManager(self.config)
except ImportError:
pass # SQLStateManager 不可用时静默降级
# 待写入的增量(锁内重读 + 合并 + 写入)
self._pending_entity_patches: Dict[tuple[str, str], _EntityPatch] = {}
self._pending_alias_entries: Dict[str, List[Dict[str, str]]] = {}
self._pending_state_changes: List[Dict[str, Any]] = []
self._pending_structured_relationships: List[Dict[str, Any]] = []
self._pending_disambiguation_warnings: List[Dict[str, Any]] = []
self._pending_disambiguation_pending: List[Dict[str, Any]] = []
self._pending_progress_chapter: Optional[int] = None
self._pending_progress_words_delta: int = 0
self._pending_chapter_meta: Dict[str, Any] = {}
# v5.1 引入: 缓存待同步到 SQLite 的数据
self._pending_sqlite_data: Dict[str, Any] = {
"entities_appeared": [],
"entities_new": [],
"state_changes": [],
"relationships_new": [],
"chapter": None
}
self._load_state()
def _now_progress_timestamp(self) -> str:
return datetime.now().strftime("%Y-%m-%d %H:%M:%S")
def _ensure_state_schema(self, state: Dict[str, Any]) -> Dict[str, Any]:
"""确保 state.json 具备运行所需的关键字段(尽量不破坏既有数据)。"""
if not isinstance(state, dict):
state = {}
state.setdefault("project_info", {})
state.setdefault("progress", {})
state.setdefault("protagonist_state", {})
# relationships: 旧版本可能是 list(实体关系),v5.0 运行态用 dict(人物关系/重要关系)
relationships = state.get("relationships")
if isinstance(relationships, list):
state.setdefault("structured_relationships", [])
if isinstance(state.get("structured_relationships"), list):
state["structured_relationships"].extend(relationships)
state["relationships"] = {}
elif not isinstance(relationships, dict):
state["relationships"] = {}
state.setdefault("world_settings", {"power_system": [], "factions": [], "locations": []})
state.setdefault("plot_threads", {"active_threads": [], "foreshadowing": []})
state.setdefault("review_checkpoints", [])
state.setdefault("chapter_meta", {})
state.setdefault(
"strand_tracker",
{
"last_quest_chapter": 0,
"last_fire_chapter": 0,
"last_constellation_chapter": 0,
"current_dominant": "quest",
"chapters_since_switch": 0,
"history": [],
},
)
entities_v3 = state.get("entities_v3")
# v5.1 引入: entities_v3, alias_index, state_changes, structured_relationships 已迁移到 index.db
# 不再在 state.json 中初始化或维护这些字段
if not isinstance(state.get("disambiguation_warnings"), list):
state["disambiguation_warnings"] = []
if not isinstance(state.get("disambiguation_pending"), list):
state["disambiguation_pending"] = []
# progress 基础字段
progress = state["progress"]
if not isinstance(progress, dict):
progress = {}
state["progress"] = progress
progress.setdefault("current_chapter", 0)
progress.setdefault("total_words", 0)
progress.setdefault("last_updated", self._now_progress_timestamp())
return state
def _load_state(self):
"""加载状态文件"""
if self.config.state_file.exists():
self._state = read_json_safe(self.config.state_file, default={})
self._state = self._ensure_state_schema(self._state)
else:
self._state = self._ensure_state_schema({})
def save_state(self):
"""
保存状态文件(锁内重读 + 合并 + 原子写入)。
解决多 Agent 并行下的“读-改-写覆盖”风险:
- 获取锁
- 重新读取磁盘最新 state.json
- 仅合并本实例产生的增量(pending_*)
- 原子化写入
"""
# 无增量时不写入,避免无意义覆盖
has_pending = any(
[
self._pending_entity_patches,
self._pending_alias_entries,
self._pending_state_changes,
self._pending_structured_relationships,
self._pending_disambiguation_warnings,
self._pending_disambiguation_pending,
self._pending_chapter_meta,
self._pending_progress_chapter is not None,
self._pending_progress_words_delta != 0,
]
)
if not has_pending:
return
self.config.ensure_dirs()
lock = filelock.FileLock(str(self._lock_path), timeout=10)
try:
with lock:
disk_state = read_json_safe(self.config.state_file, default={})
disk_state = self._ensure_state_schema(disk_state)
# progress(合并为 max(chapter) + words_delta 累加)
if self._pending_progress_chapter is not None or self._pending_progress_words_delta != 0:
progress = disk_state.get("progress", {})
if not isinstance(progress, dict):
progress = {}
disk_state["progress"] = progress
try:
current_chapter = int(progress.get("current_chapter", 0) or 0)
except (TypeError, ValueError):
current_chapter = 0
if self._pending_progress_chapter is not None:
progress["current_chapter"] = max(current_chapter, int(self._pending_progress_chapter))
if self._pending_progress_words_delta:
try:
total_words = int(progress.get("total_words", 0) or 0)
except (TypeError, ValueError):
total_words = 0
progress["total_words"] = total_words + int(self._pending_progress_words_delta)
progress["last_updated"] = self._now_progress_timestamp()
# v5.1 引入: 强制使用 SQLite 模式,移除大数据字段
# 确保 state.json 中不存在这些膨胀字段
for field in ["entities_v3", "alias_index", "state_changes", "structured_relationships"]:
disk_state.pop(field, None)
# 标记已迁移
disk_state["_migrated_to_sqlite"] = True
# disambiguation_warnings(追加去重 + 截断)
if self._pending_disambiguation_warnings:
warnings_list = disk_state.get("disambiguation_warnings")
if not isinstance(warnings_list, list):
warnings_list = []
disk_state["disambiguation_warnings"] = warnings_list
def _warn_key(w: Dict[str, Any]) -> tuple:
return (
w.get("chapter"),
w.get("mention"),
w.get("chosen_id"),
w.get("confidence"),
)
existing_keys = {_warn_key(w) for w in warnings_list if isinstance(w, dict)}
for w in self._pending_disambiguation_warnings:
if not isinstance(w, dict):
continue
k = _warn_key(w)
if k in existing_keys:
continue
warnings_list.append(w)
existing_keys.add(k)
# 只保留最近 N 条,避免文件无限增长
max_keep = self.config.max_disambiguation_warnings
if len(warnings_list) > max_keep:
disk_state["disambiguation_warnings"] = warnings_list[-max_keep:]
# disambiguation_pending(追加去重 + 截断)
if self._pending_disambiguation_pending:
pending_list = disk_state.get("disambiguation_pending")
if not isinstance(pending_list, list):
pending_list = []
disk_state["disambiguation_pending"] = pending_list
def _pending_key(w: Dict[str, Any]) -> tuple:
return (
w.get("chapter"),
w.get("mention"),
w.get("suggested_id"),
w.get("confidence"),
)
existing_keys = {_pending_key(w) for w in pending_list if isinstance(w, dict)}
for w in self._pending_disambiguation_pending:
if not isinstance(w, dict):
continue
k = _pending_key(w)
if k in existing_keys:
continue
pending_list.append(w)
existing_keys.add(k)
max_keep = self.config.max_disambiguation_pending
if len(pending_list) > max_keep:
disk_state["disambiguation_pending"] = pending_list[-max_keep:]
# chapter_meta(新增:按章节号覆盖写入)
if self._pending_chapter_meta:
chapter_meta = disk_state.get("chapter_meta")
if not isinstance(chapter_meta, dict):
chapter_meta = {}
disk_state["chapter_meta"] = chapter_meta
chapter_meta.update(self._pending_chapter_meta)
# 原子写入(锁已持有,不再二次加锁)
atomic_write_json(self.config.state_file, disk_state, use_lock=False, backup=True)
# v5.1 引入: 同步到 SQLite(失败时保留 pending 以便重试)
sqlite_pending_snapshot = self._snapshot_sqlite_pending()
sqlite_sync_ok = self._sync_to_sqlite()
# 同步内存为磁盘最新快照
self._state = disk_state
# state.json 侧 pending 已写盘,直接清空
self._pending_disambiguation_warnings.clear()
self._pending_disambiguation_pending.clear()
self._pending_chapter_meta.clear()
self._pending_progress_chapter = None
self._pending_progress_words_delta = 0
# SQLite 侧 pending:成功后清空,失败则恢复快照(避免静默丢数据)
if sqlite_sync_ok:
self._pending_entity_patches.clear()
self._pending_alias_entries.clear()
self._pending_state_changes.clear()
self._pending_structured_relationships.clear()
self._clear_pending_sqlite_data()
else:
self._restore_sqlite_pending(sqlite_pending_snapshot)
except filelock.Timeout:
raise RuntimeError("无法获取 state.json 文件锁,请稍后重试")
def _sync_to_sqlite(self) -> bool:
"""同步待处理数据到 SQLitev5.1 引入,v5.4 沿用)"""
if not self._sql_state_manager:
return True
# 方式1: 通过 process_chapter_result 收集的数据
sqlite_data = self._pending_sqlite_data
chapter = sqlite_data.get("chapter")
# 记录已处理的 (entity_id, chapter) 组合,避免重复写入 appearances
processed_appearances = set()
if chapter is not None:
try:
self._sql_state_manager.process_chapter_entities(
chapter=chapter,
entities_appeared=sqlite_data.get("entities_appeared", []),
entities_new=sqlite_data.get("entities_new", []),
state_changes=sqlite_data.get("state_changes", []),
relationships_new=sqlite_data.get("relationships_new", [])
)
# 标记已处理的出场记录
for entity in sqlite_data.get("entities_appeared", []):
if entity.get("id"):
processed_appearances.add((entity.get("id"), chapter))
for entity in sqlite_data.get("entities_new", []):
eid = entity.get("suggested_id") or entity.get("id")
if eid:
processed_appearances.add((eid, chapter))
except Exception as exc:
logger.warning("SQLite sync failed (process_chapter_entities): %s", exc)
return False
# 方式2: 使用 add_entity/update_entity 收集的增量数据。
# 数据缓存在 _pending_entity_patches 等变量中。
return self._sync_pending_patches_to_sqlite(processed_appearances)
def _sync_pending_patches_to_sqlite(self, processed_appearances: set = None) -> bool:
"""同步 _pending_entity_patches 等到 SQLitev5.1 引入,v5.4 沿用)
Args:
processed_appearances: 已通过 process_chapter_entities 处理的 (entity_id, chapter) 集合,
用于避免重复写入 appearances 表(防止覆盖 mentions
"""
if not self._sql_state_manager:
return True
if processed_appearances is None:
processed_appearances = set()
# 元数据字段(不应写入 current_json
METADATA_FIELDS = {"canonical_name", "tier", "desc", "is_protagonist", "is_archived"}
try:
from .sql_state_manager import EntityData
from .index_manager import EntityMeta
# 同步实体补丁
for (entity_type, entity_id), patch in self._pending_entity_patches.items():
if patch.base_entity:
# 新实体
entity_data = EntityData(
id=entity_id,
type=entity_type,
name=patch.base_entity.get("canonical_name", entity_id),
tier=patch.base_entity.get("tier", "装饰"),
desc=patch.base_entity.get("desc", ""),
current=patch.base_entity.get("current", {}),
aliases=[],
first_appearance=patch.base_entity.get("first_appearance", 0),
last_appearance=patch.base_entity.get("last_appearance", 0),
is_protagonist=patch.base_entity.get("is_protagonist", False)
)
self._sql_state_manager.upsert_entity(entity_data)
# 记录首次出场(跳过已处理的,避免覆盖 mentions)
if patch.appearance_chapter is not None:
if (entity_id, patch.appearance_chapter) not in processed_appearances:
self._sql_state_manager._index_manager.record_appearance(
entity_id=entity_id,
chapter=patch.appearance_chapter,
mentions=[entity_data.name],
confidence=1.0,
skip_if_exists=True # 关键:不覆盖已有记录
)
else:
# 更新现有实体
has_metadata_updates = bool(patch.top_updates and
any(k in METADATA_FIELDS for k in patch.top_updates))
# 非元数据的 top_updates 应该当作 current 更新
# 例如:realm, layer, location 等状态字段
non_metadata_top_updates = {
k: v for k, v in patch.top_updates.items()
if k not in METADATA_FIELDS
} if patch.top_updates else {}
# 合并 current_updates 和非元数据的 top_updates
effective_current_updates = {**non_metadata_top_updates}
if patch.current_updates:
effective_current_updates.update(patch.current_updates)
if has_metadata_updates:
# 有元数据更新:使用 upsert_entity(update_metadata=True)
existing = self._sql_state_manager.get_entity(entity_id)
if existing:
# 合并 current
current = existing.get("current_json", {})
if isinstance(current, str):
import json
current = json.loads(current) if current else {}
if effective_current_updates:
current.update(effective_current_updates)
new_canonical_name = patch.top_updates.get("canonical_name")
old_canonical_name = existing.get("canonical_name", "")
entity_meta = EntityMeta(
id=entity_id,
type=existing.get("type", entity_type),
canonical_name=new_canonical_name or old_canonical_name,
tier=patch.top_updates.get("tier", existing.get("tier", "装饰")),
desc=patch.top_updates.get("desc", existing.get("desc", "")),
current=current,
first_appearance=existing.get("first_appearance", 0),
last_appearance=patch.appearance_chapter or existing.get("last_appearance", 0),
is_protagonist=patch.top_updates.get("is_protagonist", existing.get("is_protagonist", False)),
is_archived=patch.top_updates.get("is_archived", existing.get("is_archived", False))
)
self._sql_state_manager._index_manager.upsert_entity(entity_meta, update_metadata=True)
# 如果 canonical_name 改名,自动注册新名字为 alias
if new_canonical_name and new_canonical_name != old_canonical_name:
self._sql_state_manager.register_alias(
new_canonical_name, entity_id, existing.get("type", entity_type)
)
elif effective_current_updates:
# 只有 current 更新(包括非元数据的 top_updates
self._sql_state_manager.update_entity_current(entity_id, effective_current_updates)
# 更新 last_appearance 并记录出场
if patch.appearance_chapter is not None:
self._sql_state_manager._update_last_appearance(entity_id, patch.appearance_chapter)
# 补充 appearances 记录
# 使用 skip_if_exists=True 避免覆盖已有记录的 mentions
if (entity_id, patch.appearance_chapter) not in processed_appearances:
self._sql_state_manager._index_manager.record_appearance(
entity_id=entity_id,
chapter=patch.appearance_chapter,
mentions=[],
confidence=1.0,
skip_if_exists=True # 关键:不覆盖已有记录
)
# 同步别名
for alias, entries in self._pending_alias_entries.items():
for entry in entries:
entity_type = entry.get("type")
entity_id = entry.get("id")
if entity_type and entity_id:
self._sql_state_manager.register_alias(alias, entity_id, entity_type)
# 同步状态变化
for change in self._pending_state_changes:
self._sql_state_manager.record_state_change(
entity_id=change.get("entity_id", ""),
field=change.get("field", ""),
old_value=change.get("old", change.get("old_value", "")),
new_value=change.get("new", change.get("new_value", "")),
reason=change.get("reason", ""),
chapter=change.get("chapter", 0)
)
# 同步关系
for rel in self._pending_structured_relationships:
self._sql_state_manager.upsert_relationship(
from_entity=rel.get("from_entity", ""),
to_entity=rel.get("to_entity", ""),
type=rel.get("type", "相识"),
description=rel.get("description", ""),
chapter=rel.get("chapter", 0)
)
return True
except Exception as e:
# SQLite 同步失败时记录警告(不中断主流程)
logger.warning("SQLite sync failed: %s", e)
return False
def _snapshot_sqlite_pending(self) -> Dict[str, Any]:
"""抓取 SQLite 侧 pending 快照,用于同步失败回滚内存队列。"""
return {
"entity_patches": deepcopy(self._pending_entity_patches),
"alias_entries": deepcopy(self._pending_alias_entries),
"state_changes": deepcopy(self._pending_state_changes),
"structured_relationships": deepcopy(self._pending_structured_relationships),
"sqlite_data": deepcopy(self._pending_sqlite_data),
}
def _restore_sqlite_pending(self, snapshot: Dict[str, Any]) -> None:
"""恢复 SQLite 侧 pending 快照,避免同步失败后数据静默丢失。"""
self._pending_entity_patches = snapshot.get("entity_patches", {})
self._pending_alias_entries = snapshot.get("alias_entries", {})
self._pending_state_changes = snapshot.get("state_changes", [])
self._pending_structured_relationships = snapshot.get("structured_relationships", [])
self._pending_sqlite_data = snapshot.get("sqlite_data", {
"entities_appeared": [],
"entities_new": [],
"state_changes": [],
"relationships_new": [],
"chapter": None,
})
def _clear_pending_sqlite_data(self):
"""清空待同步的 SQLite 数据"""
self._pending_sqlite_data = {
"entities_appeared": [],
"entities_new": [],
"state_changes": [],
"relationships_new": [],
"chapter": None
}
# ==================== 进度管理 ====================
def get_current_chapter(self) -> int:
"""获取当前章节号"""
return self._state.get("progress", {}).get("current_chapter", 0)
def update_progress(self, chapter: int, words: int = 0):
"""更新进度"""
if "progress" not in self._state:
self._state["progress"] = {}
self._state["progress"]["current_chapter"] = chapter
if words > 0:
total = self._state["progress"].get("total_words", 0)
self._state["progress"]["total_words"] = total + words
# 记录增量:锁内合并时用 max(chapter) + words_delta 累加
if self._pending_progress_chapter is None:
self._pending_progress_chapter = chapter
else:
self._pending_progress_chapter = max(self._pending_progress_chapter, chapter)
if words > 0:
self._pending_progress_words_delta += int(words)
# ==================== 实体管理 (v5.1 SQLite-first) ====================
def get_entity(self, entity_id: str, entity_type: str = None) -> Optional[Dict]:
"""获取实体(v5.1 引入:优先从 SQLite 读取)"""
# v5.1 引入: 优先从 SQLite 读取
if self._sql_state_manager:
entity = self._sql_state_manager._index_manager.get_entity(entity_id)
if entity:
return entity
# 回退到内存 state (兼容未迁移场景)
entities_v3 = self._state.get("entities_v3", {})
if entity_type:
return entities_v3.get(entity_type, {}).get(entity_id)
# 遍历所有类型查找
for type_name, entities in entities_v3.items():
if entity_id in entities:
return entities[entity_id]
return None
def get_entity_type(self, entity_id: str) -> Optional[str]:
"""获取实体所属类型"""
# v5.1 引入: 优先从 SQLite 读取
if self._sql_state_manager:
entity = self._sql_state_manager._index_manager.get_entity(entity_id)
if entity:
return entity.get("type")
# 回退到内存 state
for type_name, entities in self._state.get("entities_v3", {}).items():
if entity_id in entities:
return type_name
return None
def get_all_entities(self) -> Dict[str, Dict]:
"""获取所有实体(扁平化视图)"""
# v5.1 引入: 优先从 SQLite 读取
if self._sql_state_manager:
result = {}
for entity_type in self.ENTITY_TYPES:
entities = self._sql_state_manager._index_manager.get_entities_by_type(entity_type)
for e in entities:
eid = e.get("id")
if eid:
result[eid] = {**e, "type": entity_type}
if result:
return result
# 回退到内存 state
result = {}
for type_name, entities in self._state.get("entities_v3", {}).items():
for eid, e in entities.items():
result[eid] = {**e, "type": type_name}
return result
def get_entities_by_type(self, entity_type: str) -> Dict[str, Dict]:
"""按类型获取实体"""
# v5.1 引入: 优先从 SQLite 读取
if self._sql_state_manager:
entities = self._sql_state_manager._index_manager.get_entities_by_type(entity_type)
if entities:
return {e.get("id"): e for e in entities if e.get("id")}
# 回退到内存 state
return self._state.get("entities_v3", {}).get(entity_type, {})
def get_entities_by_tier(self, tier: str) -> Dict[str, Dict]:
"""按层级获取实体"""
# v5.1 引入: 优先从 SQLite 读取
if self._sql_state_manager:
result = {}
for entity_type in self.ENTITY_TYPES:
entities = self._sql_state_manager._index_manager.get_entities_by_tier(tier)
for e in entities:
eid = e.get("id")
if eid and e.get("type") == entity_type:
result[eid] = {**e, "type": entity_type}
if result:
return result
# 回退到内存 state
result = {}
for type_name, entities in self._state.get("entities_v3", {}).items():
for eid, e in entities.items():
if e.get("tier") == tier:
result[eid] = {**e, "type": type_name}
return result
def add_entity(self, entity: EntityState) -> bool:
"""添加新实体(v5.0 entities_v3 格式,v5.4 沿用)"""
entity_type = entity.type
if entity_type not in self.ENTITY_TYPES:
entity_type = "角色"
if "entities_v3" not in self._state:
self._state["entities_v3"] = {t: {} for t in self.ENTITY_TYPES}
if entity_type not in self._state["entities_v3"]:
self._state["entities_v3"][entity_type] = {}
# 检查是否已存在
if entity.id in self._state["entities_v3"][entity_type]:
return False
# 转换为 v3 格式
v3_entity = {
"canonical_name": entity.name,
"tier": entity.tier,
"desc": "",
"current": entity.attributes,
"first_appearance": entity.first_appearance,
"last_appearance": entity.last_appearance,
"history": []
}
self._state["entities_v3"][entity_type][entity.id] = v3_entity
# 记录实体补丁(新建:仅填充缺失字段,避免覆盖并发写入)
patch = self._pending_entity_patches.get((entity_type, entity.id))
if patch is None:
patch = _EntityPatch(entity_type=entity_type, entity_id=entity.id)
self._pending_entity_patches[(entity_type, entity.id)] = patch
patch.replace = True
patch.base_entity = v3_entity
# v5.1 引入: 注册别名到 index.db (通过 SQLStateManager)
if self._sql_state_manager:
self._sql_state_manager._index_manager.register_alias(entity.name, entity.id, entity_type)
for alias in entity.aliases:
if alias:
self._sql_state_manager._index_manager.register_alias(alias, entity.id, entity_type)
return True
def _register_alias_internal(self, entity_id: str, entity_type: str, alias: str):
"""内部方法:注册别名到 index.dbv5.1 引入)"""
if not alias:
return
# v5.1 引入: 直接写入 SQLite
if self._sql_state_manager:
self._sql_state_manager._index_manager.register_alias(alias, entity_id, entity_type)
def update_entity(self, entity_id: str, updates: Dict[str, Any], entity_type: str = None) -> bool:
"""更新实体属性(v5.0 引入,v5.4 沿用)"""
# v5.1+ SQLite-first:
# - entity_type 可能来自 SQLiteentities 表),但 state.json 不再持久化 entities_v3。
# - 因此不能假设 self._state["entities_v3"][type][id] 一定存在(issues7 日志曾 KeyError)。
resolved_type = entity_type or self.get_entity_type(entity_id)
if not resolved_type:
return False
if resolved_type not in self.ENTITY_TYPES:
resolved_type = "角色"
# 仅在内存存在 v3 实体时才更新内存快照(不强行创建,避免 state.json 再膨胀)
entities_v3 = self._state.get("entities_v3")
entity = None
if isinstance(entities_v3, dict):
bucket = entities_v3.get(resolved_type)
if isinstance(bucket, dict):
entity = bucket.get(entity_id)
# SQLite 启用时,即使内存实体缺失,也要记录 patch,确保 current 能增量写回 index.db
patch = None
if self._sql_state_manager:
patch = self._pending_entity_patches.get((resolved_type, entity_id))
if patch is None:
patch = _EntityPatch(entity_type=resolved_type, entity_id=entity_id)
self._pending_entity_patches[(resolved_type, entity_id)] = patch
if entity is None and patch is None:
return False
did_any = False
for key, value in updates.items():
if key == "attributes" and isinstance(value, dict):
if entity is not None:
if "current" not in entity:
entity["current"] = {}
entity["current"].update(value)
if patch is not None:
patch.current_updates.update(value)
did_any = True
elif key == "current" and isinstance(value, dict):
if entity is not None:
if "current" not in entity:
entity["current"] = {}
entity["current"].update(value)
if patch is not None:
patch.current_updates.update(value)
did_any = True
else:
if entity is not None:
entity[key] = value
if patch is not None:
patch.top_updates[key] = value
did_any = True
return did_any
def update_entity_appearance(self, entity_id: str, chapter: int, entity_type: str = None):
"""更新实体出场章节"""
if not entity_type:
entity_type = self.get_entity_type(entity_id)
if not entity_type:
return
entities_v3 = self._state.get("entities_v3")
if not isinstance(entities_v3, dict):
entities_v3 = {t: {} for t in self.ENTITY_TYPES}
self._state["entities_v3"] = entities_v3
entities_v3.setdefault(entity_type, {})
entity = entities_v3[entity_type].get(entity_id)
if entity:
if entity.get("first_appearance", 0) == 0:
entity["first_appearance"] = chapter
entity["last_appearance"] = chapter
# 记录补丁:锁内应用 first=min(non-zero), last=max
patch = self._pending_entity_patches.get((entity_type, entity_id))
if patch is None:
patch = _EntityPatch(entity_type=entity_type, entity_id=entity_id)
self._pending_entity_patches[(entity_type, entity_id)] = patch
if patch.appearance_chapter is None:
patch.appearance_chapter = chapter
else:
patch.appearance_chapter = max(int(patch.appearance_chapter), int(chapter))
# ==================== 状态变化记录 ====================
def record_state_change(
self,
entity_id: str,
field: str,
old_value: Any,
new_value: Any,
reason: str,
chapter: int
):
"""记录状态变化"""
if "state_changes" not in self._state:
self._state["state_changes"] = []
change = StateChange(
entity_id=entity_id,
field=field,
old_value=old_value,
new_value=new_value,
reason=reason,
chapter=chapter
)
change_dict = asdict(change)
self._state["state_changes"].append(change_dict)
self._pending_state_changes.append(change_dict)
# 同时更新实体属性
self.update_entity(entity_id, {"attributes": {field: new_value}})
def get_state_changes(self, entity_id: Optional[str] = None) -> List[Dict]:
"""获取状态变化历史"""
changes = self._state.get("state_changes", [])
if entity_id:
changes = [c for c in changes if c.get("entity_id") == entity_id]
return changes
# ==================== 关系管理 ====================
def add_relationship(
self,
from_entity: str,
to_entity: str,
rel_type: str,
description: str,
chapter: int
):
"""添加关系"""
rel = Relationship(
from_entity=from_entity,
to_entity=to_entity,
type=rel_type,
description=description,
chapter=chapter
)
# v5.0 引入: 实体关系存入 structured_relationships,避免与 relationships(人物关系字典) 冲突
if "structured_relationships" not in self._state:
self._state["structured_relationships"] = []
rel_dict = asdict(rel)
self._state["structured_relationships"].append(rel_dict)
self._pending_structured_relationships.append(rel_dict)
def get_relationships(self, entity_id: Optional[str] = None) -> List[Dict]:
"""获取关系列表"""
rels = self._state.get("structured_relationships", [])
if entity_id:
rels = [
r for r in rels
if r.get("from_entity") == entity_id or r.get("to_entity") == entity_id
]
return rels
# ==================== 批量操作 ====================
def _record_disambiguation(self, chapter: int, uncertain_items: Any) -> List[str]:
"""
记录消歧反馈到 state.json,便于 Writer/Context Agent 感知风险。
约定:
- >= extraction_confidence_medium:写入 disambiguation_warnings(采用但警告)
- < extraction_confidence_medium:写入 disambiguation_pending(需人工确认)
"""
if not isinstance(uncertain_items, list) or not uncertain_items:
return []
warnings: List[str] = []
now = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
for item in uncertain_items:
if not isinstance(item, dict):
continue
mention = str(item.get("mention", "") or "").strip()
if not mention:
continue
raw_conf = item.get("confidence", 0.0)
try:
confidence = float(raw_conf)
except (TypeError, ValueError):
confidence = 0.0
# 候选:支持 [{"type","id"}...] 或 ["id1","id2"] 两种形式
candidates_raw = item.get("candidates", [])
candidates: List[Dict[str, str]] = []
if isinstance(candidates_raw, list):
for c in candidates_raw:
if isinstance(c, dict):
cid = str(c.get("id", "") or "").strip()
ctype = str(c.get("type", "") or "").strip()
entry: Dict[str, str] = {}
if ctype:
entry["type"] = ctype
if cid:
entry["id"] = cid
if entry:
candidates.append(entry)
else:
cid = str(c).strip()
if cid:
candidates.append({"id": cid})
entity_type = str(item.get("type", "") or "").strip()
suggested_id = str(item.get("suggested", "") or "").strip()
adopted_raw = item.get("adopted", None)
chosen_id = ""
if isinstance(adopted_raw, str):
chosen_id = adopted_raw.strip()
elif adopted_raw is True:
chosen_id = suggested_id
else:
# 兼容字段名:entity_id / chosen_id
chosen_id = str(item.get("entity_id") or item.get("chosen_id") or "").strip() or suggested_id
context = str(item.get("context", "") or "").strip()
note = str(item.get("warning", "") or "").strip()
record: Dict[str, Any] = {
"chapter": int(chapter),
"mention": mention,
"type": entity_type,
"suggested_id": suggested_id,
"chosen_id": chosen_id,
"confidence": confidence,
"candidates": candidates,
"context": context,
"note": note,
"created_at": now,
}
if confidence >= float(self.config.extraction_confidence_medium):
self._state.setdefault("disambiguation_warnings", []).append(record)
self._pending_disambiguation_warnings.append(record)
chosen_part = f" → {chosen_id}" if chosen_id else ""
warnings.append(f"消歧警告: {mention}{chosen_part} (confidence: {confidence:.2f})")
else:
self._state.setdefault("disambiguation_pending", []).append(record)
self._pending_disambiguation_pending.append(record)
warnings.append(f"消歧需人工确认: {mention} (confidence: {confidence:.2f})")
return warnings
def process_chapter_result(self, chapter: int, result: Dict) -> List[str]:
"""
处理 Data Agent 的章节处理结果(v5.1 引入,v5.4 沿用)
输入格式:
- entities_appeared: 出场实体列表
- entities_new: 新实体列表
- state_changes: 状态变化列表
- relationships_new: 新关系列表
返回警告列表
"""
warnings = []
# v5.1 引入: 记录章节号用于 SQLite 同步
self._pending_sqlite_data["chapter"] = chapter
# 处理出场实体
for entity in result.get("entities_appeared", []):
entity_id = entity.get("id")
entity_type = entity.get("type")
if entity_id:
self.update_entity_appearance(entity_id, chapter, entity_type)
# v5.1 引入: 缓存用于 SQLite 同步
self._pending_sqlite_data["entities_appeared"].append(entity)
# 处理新实体
for entity in result.get("entities_new", []):
entity_id = entity.get("suggested_id") or entity.get("id")
if entity_id and entity_id != "NEW":
new_entity = EntityState(
id=entity_id,
name=entity.get("name", ""),
type=entity.get("type", "角色"),
tier=entity.get("tier", "装饰"),
aliases=entity.get("mentions", []),
first_appearance=chapter,
last_appearance=chapter
)
if not self.add_entity(new_entity):
warnings.append(f"实体已存在: {entity_id}")
# v5.1 引入: 缓存用于 SQLite 同步
self._pending_sqlite_data["entities_new"].append(entity)
# 处理状态变化
for change in result.get("state_changes", []):
self.record_state_change(
entity_id=change.get("entity_id", ""),
field=change.get("field", ""),
old_value=change.get("old"),
new_value=change.get("new"),
reason=change.get("reason", ""),
chapter=chapter
)
# v5.1 引入: 缓存用于 SQLite 同步
self._pending_sqlite_data["state_changes"].append(change)
# 处理关系
for rel in result.get("relationships_new", []):
self.add_relationship(
from_entity=rel.get("from", ""),
to_entity=rel.get("to", ""),
rel_type=rel.get("type", ""),
description=rel.get("description", ""),
chapter=chapter
)
# v5.1 引入: 缓存用于 SQLite 同步
self._pending_sqlite_data["relationships_new"].append(rel)
# 处理消歧不确定项(不影响实体写入,但必须对 Writer 可见)
warnings.extend(self._record_disambiguation(chapter, result.get("uncertain", [])))
# 写入 chapter_meta(钩子/模式/结束状态)
chapter_meta = result.get("chapter_meta")
if isinstance(chapter_meta, dict):
meta_key = f"{int(chapter):04d}"
self._state.setdefault("chapter_meta", {})
self._state["chapter_meta"][meta_key] = chapter_meta
self._pending_chapter_meta[meta_key] = chapter_meta
# 更新进度
self.update_progress(chapter)
# 同步主角状态(entities_v3 → protagonist_state
self.sync_protagonist_from_entity()
return warnings
# ==================== 导出 ====================
def export_for_context(self) -> Dict:
"""导出用于上下文的精简版状态(v5.0 引入,v5.4 沿用)"""
# 从 entities_v3 构建精简视图
entities_flat = {}
for type_name, entities in self._state.get("entities_v3", {}).items():
for eid, e in entities.items():
entities_flat[eid] = {
"name": e.get("canonical_name", eid),
"type": type_name,
"tier": e.get("tier", "装饰"),
"current": e.get("current", {})
}
return {
"progress": self._state.get("progress", {}),
"entities": entities_flat,
# v5.1 引入: alias_index 已迁移到 index.db,这里返回空(兼容性)
"alias_index": {},
"recent_changes": [], # v5.1 引入: 从 index.db 查询
"disambiguation": {
"warnings": self._state.get("disambiguation_warnings", [])[-self.config.export_disambiguation_slice:],
"pending": self._state.get("disambiguation_pending", [])[-self.config.export_disambiguation_slice:],
},
}
# ==================== 主角同步 ====================
def get_protagonist_entity_id(self) -> Optional[str]:
"""获取主角实体 ID(通过 is_protagonist 标记或 SQLite 查询)"""
# 方式1: 通过 SQLStateManager 查询 (v5.1)
if self._sql_state_manager:
protagonist = self._sql_state_manager.get_protagonist()
if protagonist:
return protagonist.get("id")
# 方式2: 通过 protagonist_state.name 查找别名
protag_name = self._state.get("protagonist_state", {}).get("name")
if protag_name and self._sql_state_manager:
entities = self._sql_state_manager._index_manager.get_entities_by_alias(protag_name)
for entry in entities:
if entry.get("type") == "角色":
return entry.get("id")
return None
def sync_protagonist_from_entity(self, entity_id: str = None):
"""
将主角实体的状态同步到 protagonist_state (v5.1: 从 SQLite 读取)
用于确保 consistency-checker 等依赖 protagonist_state 的组件获取最新数据
"""
if entity_id is None:
entity_id = self.get_protagonist_entity_id()
if entity_id is None:
return
entity = self.get_entity(entity_id, "角色")
if not entity:
return
current = entity.get("current")
if not isinstance(current, dict):
current = entity.get("current_json", {})
if isinstance(current, str):
try:
current = json.loads(current) if current else {}
except (json.JSONDecodeError, TypeError):
current = {}
if not isinstance(current, dict):
current = {}
protag = self._state.setdefault("protagonist_state", {})
# 同步境界
if "realm" in current:
power = protag.setdefault("power", {})
power["realm"] = current["realm"]
if "layer" in current:
power["layer"] = current["layer"]
# 同步位置
if "location" in current:
loc = protag.setdefault("location", {})
loc["current"] = current["location"]
if "last_chapter" in current:
loc["last_chapter"] = current["last_chapter"]
def sync_protagonist_to_entity(self, entity_id: str = None):
"""
将 protagonist_state 同步到 entities_v3 中的主角实体
用于初始化或手动编辑 protagonist_state 后保持一致性
"""
if entity_id is None:
entity_id = self.get_protagonist_entity_id()
if entity_id is None:
return
protag = self._state.get("protagonist_state", {})
if not protag:
return
updates = {}
# 同步境界
power = protag.get("power", {})
if power.get("realm"):
updates["realm"] = power["realm"]
if power.get("layer"):
updates["layer"] = power["layer"]
# 同步位置
loc = protag.get("location", {})
if loc.get("current"):
updates["location"] = loc["current"]
if updates:
self.update_entity(entity_id, updates, "角色")
# ==================== CLI 接口 ====================
def main():
import argparse
import sys
from pydantic import ValidationError
from .cli_output import print_success, print_error
from .cli_args import normalize_global_project_root, load_json_arg
from .schemas import validate_data_agent_output, format_validation_error, normalize_data_agent_output
from .index_manager import IndexManager
parser = argparse.ArgumentParser(description="State Manager CLI (v5.4)")
parser.add_argument("--project-root", type=str, help="项目根目录")
subparsers = parser.add_subparsers(dest="command")
# 读取进度
subparsers.add_parser("get-progress")
# 获取实体
get_entity_parser = subparsers.add_parser("get-entity")
get_entity_parser.add_argument("--id", required=True)
# 列出实体
list_parser = subparsers.add_parser("list-entities")
list_parser.add_argument("--type", help="按类型过滤")
list_parser.add_argument("--tier", help="按层级过滤")
# 处理章节结果
process_parser = subparsers.add_parser("process-chapter")
process_parser.add_argument("--chapter", type=int, required=True, help="章节号")
process_parser.add_argument("--data", required=True, help="JSON 格式的处理结果")
argv = normalize_global_project_root(sys.argv[1:])
args = parser.parse_args(argv)
command_started_at = time.perf_counter()
# 初始化
config = None
if args.project_root:
# 允许传入“工作区根目录”,统一解析到真正的 book project_root(必须包含 .noma/state.json
from project_locator import resolve_project_root
from .config import DataModulesConfig
resolved_root = resolve_project_root(args.project_root)
config = DataModulesConfig.from_project_root(resolved_root)
manager = StateManager(config)
logger = IndexManager(config)
tool_name = f"state_manager:{args.command or 'unknown'}"
def _append_timing(success: bool, *, error_code: str | None = None, error_message: str | None = None, chapter: int | None = None):
elapsed_ms = int((time.perf_counter() - command_started_at) * 1000)
safe_append_perf_timing(
manager.config.project_root,
tool_name=tool_name,
success=success,
elapsed_ms=elapsed_ms,
chapter=chapter,
error_code=error_code,
error_message=error_message,
)
def emit_success(data=None, message: str = "ok", chapter: int | None = None):
print_success(data, message=message)
safe_log_tool_call(logger, tool_name=tool_name, success=True)
_append_timing(True, chapter=chapter)
def emit_error(code: str, message: str, suggestion: str | None = None, chapter: int | None = None):
print_error(code, message, suggestion=suggestion)
safe_log_tool_call(
logger,
tool_name=tool_name,
success=False,
error_code=code,
error_message=message,
)
_append_timing(False, error_code=code, error_message=message, chapter=chapter)
if args.command == "get-progress":
emit_success(manager._state.get("progress", {}), message="progress")
elif args.command == "get-entity":
entity = manager.get_entity(args.id)
if entity:
emit_success(entity, message="entity")
else:
emit_error("NOT_FOUND", f"未找到实体: {args.id}")
elif args.command == "list-entities":
if args.type:
entities = manager.get_entities_by_type(args.type)
elif args.tier:
entities = manager.get_entities_by_tier(args.tier)
else:
entities = manager.get_all_entities()
payload = [{"id": eid, **e} for eid, e in entities.items()]
emit_success(payload, message="entities")
elif args.command == "process-chapter":
data = load_json_arg(args.data)
validated = None
last_exc = None
for _ in range(3):
try:
validated = validate_data_agent_output(data)
break
except ValidationError as exc:
last_exc = exc
data = normalize_data_agent_output(data)
if validated is None:
err = format_validation_error(last_exc) if last_exc else {
"code": "SCHEMA_VALIDATION_FAILED",
"message": "数据结构校验失败",
"details": {"errors": []},
"suggestion": "请检查 data-agent 输出字段是否完整且类型正确",
}
emit_error(err["code"], err["message"], suggestion=err.get("suggestion"))
return
warnings = manager.process_chapter_result(args.chapter, validated.model_dump(by_alias=True))
manager.save_state()
emit_success({"chapter": args.chapter, "warnings": warnings}, message="chapter_processed", chapter=args.chapter)
else:
emit_error("UNKNOWN_COMMAND", "未指定有效命令", suggestion="请查看 --help")
if __name__ == "__main__":
if sys.platform == "win32":
enable_windows_utf8_stdio()
main()