feat: initial commit

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2026-06-23 20:29:02 +08:00
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
网文项目初始化脚本
目标:
- 生成可运行的项目结构(noma-project
- 创建/更新 .noma/state.json(运行时真相)
- 生成基础设定集与大纲模板文件(供 /noma-plan 与 /noma-write 使用)
说明:
- 该脚本是命令 /noma-init 的"唯一允许的文件生成入口"(与命令文档保持一致)。
- 生成的内容以"模板骨架"为主,便于 AI/作者后续补全;但保证所有关键文件存在。
"""
from __future__ import annotations
import argparse
import json
import subprocess
import sys
from datetime import datetime
from pathlib import Path
from runtime_compat import enable_windows_utf8_stdio
from typing import Any, Dict, List
import re
# 安全修复:导入安全工具函数
from security_utils import sanitize_commit_message, atomic_write_json, is_git_available
from project_locator import write_current_project_pointer
# Windows 编码兼容性修复
if sys.platform == "win32":
enable_windows_utf8_stdio()
def _read_text_if_exists(path: Path) -> str:
if not path.exists():
return ""
return path.read_text(encoding="utf-8")
def _write_text_if_missing(path: Path, content: str) -> None:
path.parent.mkdir(parents=True, exist_ok=True)
if path.exists():
return
path.write_text(content, encoding="utf-8")
def _split_genre_keys(genre: str) -> list[str]:
raw = (genre or "").strip()
if not raw:
return []
# 支持复合题材:A+B / A+B / A、B / A与B
raw = re.sub(r"[/、]", "+", raw)
raw = raw.replace("", "+")
parts = [p.strip() for p in raw.split("+") if p.strip()]
return parts or [raw]
def _normalize_genre_key(key: str) -> str:
aliases = {
"修仙/玄幻": "修仙",
"玄幻修仙": "修仙",
"玄幻": "修仙",
"修真": "修仙",
"都市修真": "都市异能",
"都市高武": "高武",
"都市奇闻": "都市脑洞",
"古言脑洞": "古言",
"游戏电竞": "电竞",
"电竞文": "电竞",
"直播": "直播文",
"直播带货": "直播文",
"主播": "直播文",
"克系": "克苏鲁",
"克系悬疑": "克苏鲁",
}
return aliases.get(key, key)
def _apply_label_replacements(text: str, replacements: Dict[str, str]) -> str:
if not text or not replacements:
return text
lines = text.splitlines()
for i, line in enumerate(lines):
stripped = line.lstrip()
for label, value in replacements.items():
if not value:
continue
prefix = f"- {label}"
if stripped.startswith(prefix):
leading = line[: len(line) - len(stripped)]
lines[i] = f"{leading}{prefix}{value}"
return "\n".join(lines)
def _parse_tier_map(raw: str) -> Dict[str, str]:
result: Dict[str, str] = {}
if not raw:
return result
for part in raw.split(";"):
part = part.strip()
if not part:
continue
if ":" in part:
key, val = part.split(":", 1)
result[key.strip()] = val.strip()
return result
def _render_team_rows(names: List[str], roles: List[str]) -> List[str]:
rows = []
for idx, name in enumerate(names):
role = roles[idx] if idx < len(roles) else ""
rows.append(f"| {name} | {role or '主线/副线'} | | | |")
return rows
def _ensure_state_schema(state: Dict[str, Any]) -> Dict[str, Any]:
"""确保 state.json 具备 v5.1 架构所需的字段集合(v5.4 沿用)。
v5.1 变更:
- entities_v3 和 alias_index 已迁移到 index.db,不再存储在 state.json
- structured_relationships 已迁移到 index.db relationships 表
- state.json 保持精简 (< 5KB)
"""
state.setdefault("project_info", {})
state.setdefault("progress", {})
state.setdefault("protagonist_state", {})
state.setdefault("relationships", {}) # update_state.py 需要此字段
state.setdefault("disambiguation_warnings", [])
state.setdefault("disambiguation_pending", [])
state.setdefault("world_settings", {"power_system": [], "factions": [], "locations": []})
state.setdefault("plot_threads", {"active_threads": [], "foreshadowing": []})
state.setdefault("review_checkpoints", [])
state.setdefault("chapter_meta", {})
state.setdefault(
"strand_tracker",
{
"last_quest_chapter": 0,
"last_fire_chapter": 0,
"last_constellation_chapter": 0,
"current_dominant": "quest",
"chapters_since_switch": 0,
"history": [],
},
)
# v5.1: entities_v3, alias_index, structured_relationships 已迁移到 index.db
# 不再在 state.json 中初始化这些字段
# progress schema evolution
state["progress"].setdefault("current_chapter", 0)
state["progress"].setdefault("total_words", 0)
state["progress"].setdefault("last_updated", datetime.now().strftime("%Y-%m-%d %H:%M:%S"))
state["progress"].setdefault("volumes_completed", [])
state["progress"].setdefault("current_volume", 1)
state["progress"].setdefault("volumes_planned", [])
# protagonist schema evolution
ps = state["protagonist_state"]
ps.setdefault("name", "")
ps.setdefault("power", {"realm": "", "layer": 1, "bottleneck": ""})
ps.setdefault("location", {"current": "", "last_chapter": 0})
ps.setdefault("golden_finger", {"name": "", "level": 1, "cooldown": 0, "skills": []})
ps.setdefault("attributes", {})
return state
def _build_master_outline(target_chapters: int, *, chapters_per_volume: int = 50) -> str:
volumes = (target_chapters - 1) // chapters_per_volume + 1 if target_chapters > 0 else 1
lines: list[str] = [
"# 总纲",
"",
"> 本文件为'总纲骨架',用于 /noma-plan 细化为卷大纲与章纲。",
"",
"## 卷结构",
"",
]
for v in range(1, volumes + 1):
start = (v - 1) * chapters_per_volume + 1
end = min(v * chapters_per_volume, target_chapters)
lines.extend(
[
f"### 第{v}卷(第{start}-{end}章)",
"- 核心冲突:",
"- 关键爽点:",
"- 卷末高潮:",
"- 主要登场角色:",
"- 关键伏笔(埋/收):",
"",
]
)
return "\n".join(lines).rstrip() + "\n"
def _inject_volume_rows(template_text: str, target_chapters: int, *, chapters_per_volume: int = 50) -> str:
"""在总纲模板的卷表中注入卷行(若存在表头)。"""
lines = template_text.splitlines()
header_idx = None
for i, line in enumerate(lines):
if line.strip().startswith("| 卷号"):
header_idx = i
break
if header_idx is None:
return template_text
insert_idx = header_idx + 2 if header_idx + 1 < len(lines) else len(lines)
volumes = (target_chapters - 1) // chapters_per_volume + 1 if target_chapters > 0 else 1
rows = []
for v in range(1, volumes + 1):
start = (v - 1) * chapters_per_volume + 1
end = min(v * chapters_per_volume, target_chapters)
rows.append(f"| {v} | | 第{start}-{end}章 | | |")
# 避免重复插入(若模板已有数据行)
existing = {line.strip() for line in lines}
rows = [r for r in rows if r.strip() not in existing]
return "\n".join(lines[:insert_idx] + rows + lines[insert_idx:])
def init_project(
project_dir: str,
title: str,
genre: str,
*,
protagonist_name: str = "",
target_words: int = 2_000_000,
target_chapters: int = 600,
golden_finger_name: str = "",
golden_finger_type: str = "",
golden_finger_style: str = "",
core_selling_points: str = "",
protagonist_structure: str = "",
heroine_config: str = "",
heroine_names: str = "",
heroine_role: str = "",
co_protagonists: str = "",
co_protagonist_roles: str = "",
antagonist_tiers: str = "",
world_scale: str = "",
factions: str = "",
power_system_type: str = "",
social_class: str = "",
resource_distribution: str = "",
gf_visibility: str = "",
gf_irreversible_cost: str = "",
protagonist_desire: str = "",
protagonist_flaw: str = "",
protagonist_archetype: str = "",
antagonist_level: str = "",
target_reader: str = "",
platform: str = "",
currency_system: str = "",
currency_exchange: str = "",
sect_hierarchy: str = "",
cultivation_chain: str = "",
cultivation_subtiers: str = "",
) -> None:
project_path = Path(project_dir).expanduser().resolve()
if ".claude" in project_path.parts:
raise SystemExit("Refusing to initialize a project inside .claude. Choose a different directory.")
project_path.mkdir(parents=True, exist_ok=True)
# 目录结构(同时兼容"卷目录"与后续扩展)
directories = [
".noma/backups",
".noma/archive",
".noma/summaries",
"设定集/角色库/主要角色",
"设定集/角色库/次要角色",
"设定集/角色库/反派角色",
"设定集/物品库",
"设定集/其他设定",
"大纲",
"正文",
"审查报告",
]
for dir_path in directories:
(project_path / dir_path).mkdir(parents=True, exist_ok=True)
# state.json(创建或增量补齐)
state_path = project_path / ".noma" / "state.json"
if state_path.exists():
try:
state: Dict[str, Any] = json.loads(state_path.read_text(encoding="utf-8"))
except json.JSONDecodeError:
state = {}
else:
state = {}
state = _ensure_state_schema(state)
created_at = state.get("project_info", {}).get("created_at") or datetime.now().strftime("%Y-%m-%d")
state["project_info"].update(
{
"title": title,
"genre": genre,
"created_at": created_at,
"target_words": int(target_words),
"target_chapters": int(target_chapters),
# 下面字段属于"初始化元信息",不影响运行时脚本
"golden_finger_name": golden_finger_name,
"golden_finger_type": golden_finger_type,
"golden_finger_style": golden_finger_style,
"core_selling_points": core_selling_points,
"protagonist_structure": protagonist_structure,
"heroine_config": heroine_config,
"heroine_names": heroine_names,
"heroine_role": heroine_role,
"co_protagonists": co_protagonists,
"co_protagonist_roles": co_protagonist_roles,
"antagonist_tiers": antagonist_tiers,
"world_scale": world_scale,
"factions": factions,
"power_system_type": power_system_type,
"social_class": social_class,
"resource_distribution": resource_distribution,
"gf_visibility": gf_visibility,
"gf_irreversible_cost": gf_irreversible_cost,
"target_reader": target_reader,
"platform": platform,
"currency_system": currency_system,
"currency_exchange": currency_exchange,
"sect_hierarchy": sect_hierarchy,
"cultivation_chain": cultivation_chain,
"cultivation_subtiers": cultivation_subtiers,
}
)
if protagonist_name:
state["protagonist_state"]["name"] = protagonist_name
gf_type_norm = (golden_finger_type or "").strip()
if gf_type_norm in {"", "无金手指", "none"}:
state["protagonist_state"]["golden_finger"]["name"] = "无金手指"
state["protagonist_state"]["golden_finger"]["level"] = 0
state["protagonist_state"]["golden_finger"]["cooldown"] = 0
elif golden_finger_name:
state["protagonist_state"]["golden_finger"]["name"] = golden_finger_name
# 确保 golden_finger 字段存在且可编辑
if not state["protagonist_state"]["golden_finger"].get("name"):
state["protagonist_state"]["golden_finger"]["name"] = "未命名金手指"
state["progress"]["last_updated"] = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
state_path.parent.mkdir(parents=True, exist_ok=True)
# 使用原子化写入(初始化不需要备份旧文件)
atomic_write_json(state_path, state, use_lock=True, backup=False)
# 读取内置模板(可选)
script_dir = Path(__file__).resolve().parent
templates_dir = script_dir.parent / "templates"
output_templates_dir = templates_dir / "output"
genre_key = (genre or "").strip()
genre_keys = [_normalize_genre_key(k) for k in _split_genre_keys(genre_key)]
genre_templates = []
seen = set()
for key in genre_keys:
if not key or key in seen:
continue
seen.add(key)
template_text = _read_text_if_exists(templates_dir / "genres" / f"{key}.md")
if template_text:
genre_templates.append(template_text.strip())
genre_template = "\n\n---\n\n".join(genre_templates)
golden_finger_templates = _read_text_if_exists(templates_dir / "golden-finger-templates.md")
output_worldview = _read_text_if_exists(output_templates_dir / "设定集-世界观.md")
output_power = _read_text_if_exists(output_templates_dir / "设定集-力量体系.md")
output_protagonist = _read_text_if_exists(output_templates_dir / "设定集-主角卡.md")
output_heroine = _read_text_if_exists(output_templates_dir / "设定集-女主卡.md")
output_team = _read_text_if_exists(output_templates_dir / "设定集-主角组.md")
output_golden_finger = _read_text_if_exists(output_templates_dir / "设定集-金手指.md")
output_outline = _read_text_if_exists(output_templates_dir / "大纲-总纲.md")
output_fusion = _read_text_if_exists(output_templates_dir / "复合题材-融合逻辑.md")
output_antagonist = _read_text_if_exists(output_templates_dir / "设定集-反派设计.md")
# 基础文件(只在缺失时生成,避免覆盖已有内容)
now = datetime.now().strftime("%Y-%m-%d")
worldview_content = output_worldview.strip() if output_worldview else ""
if not worldview_content:
worldview_content = "\n".join(
[
"# 世界观",
"",
f"> 项目:{title}|题材:{genre}|创建:{now}",
"",
"## 一句话世界观",
"- (用一句话说明世界的核心规则与卖点)",
"",
"## 核心规则(设定即物理)",
"- 规则1",
"- 规则2",
"- 规则3",
"",
"## 势力与地理(简版)",
"- 主要势力:",
"- 关键地点:",
"",
"## 参考题材模板(可删/可改)",
"",
(genre_template.strip() + "\n") if genre_template else "(未找到对应题材模板,可自行补充)\n",
]
).rstrip() + "\n"
else:
worldview_content = _apply_label_replacements(
worldview_content,
{
"大陆/位面数量": world_scale,
"核心势力": factions,
"社会阶层": social_class,
"资源分配规则": resource_distribution,
"宗门/组织层级": sect_hierarchy,
"货币体系": currency_system,
"兑换规则": currency_exchange,
},
)
_write_text_if_missing(
project_path / "设定集" / "世界观.md",
worldview_content,
)
power_content = output_power.strip() if output_power else ""
if not power_content:
power_content = "\n".join(
[
"# 力量体系",
"",
f"> 项目:{title}|题材:{genre}|创建:{now}",
"",
"## 等级/境界划分",
"- (列出从弱到强的等级,含突破条件与代价)",
"",
"## 技能/招式规则",
"- 获得方式:",
"- 成本与副作用:",
"- 进阶与组合:",
"",
"## 禁止事项(防崩坏)",
"- 未达等级不得使用高阶能力(设定即物理)",
"- 新增能力必须申报并入库(发明需申报)",
"",
]
).rstrip() + "\n"
else:
power_content = _apply_label_replacements(
power_content,
{
"体系类型": power_system_type,
"典型境界链(可选)": cultivation_chain,
"小境界划分": cultivation_subtiers,
},
)
_write_text_if_missing(
project_path / "设定集" / "力量体系.md",
power_content,
)
protagonist_content = output_protagonist.strip() if output_protagonist else ""
if not protagonist_content:
protagonist_content = "\n".join(
[
"# 主角卡",
"",
f"> 主角:{protagonist_name or '(待填写)'}|项目:{title}|创建:{now}",
"",
"## 三要素",
f"- 欲望:{protagonist_desire or '(待填写)'}",
f"- 弱点:{protagonist_flaw or '(待填写)'}",
f"- 人设类型:{protagonist_archetype or '(待填写)'}",
"",
"## 初始状态(开局)",
"- 身份:",
"- 资源:",
"- 约束:",
"",
"## 金手指概览",
f"- 称呼:{golden_finger_name or '(待填写)'}",
f"- 类型:{golden_finger_type or '(待填写)'}",
f"- 风格:{golden_finger_style or '(待填写)'}",
"- 成长曲线:",
"",
]
).rstrip() + "\n"
else:
protagonist_content = _apply_label_replacements(
protagonist_content,
{
"姓名": protagonist_name,
"真正渴望(可能不自知)": protagonist_desire,
"性格缺陷": protagonist_flaw,
},
)
_write_text_if_missing(
project_path / "设定集" / "主角卡.md",
protagonist_content,
)
heroine_content = output_heroine.strip() if output_heroine else ""
if heroine_content:
heroine_content = _apply_label_replacements(
heroine_content,
{
"姓名": heroine_names,
"与主角关系定位(对手/盟友/共谋/牵制)": heroine_role,
},
)
_write_text_if_missing(project_path / "设定集" / "女主卡.md", heroine_content)
team_content = output_team.strip() if output_team else ""
if team_content:
names = [n.strip() for n in co_protagonists.split(",") if n.strip()] if co_protagonists else []
roles = [r.strip() for r in co_protagonist_roles.split(",") if r.strip()] if co_protagonist_roles else []
if names:
lines = team_content.splitlines()
new_rows = _render_team_rows(names, roles)
replaced = False
out_lines: List[str] = []
for line in lines:
if line.strip().startswith("| 主角A"):
out_lines.extend(new_rows)
replaced = True
continue
if replaced and line.strip().startswith("| 主角"):
continue
out_lines.append(line)
team_content = "\n".join(out_lines)
_write_text_if_missing(
project_path / "设定集" / "主角组.md",
team_content,
)
golden_finger_content = output_golden_finger.strip() if output_golden_finger else ""
if not golden_finger_content:
golden_finger_content = "\n".join(
[
"# 金手指设计",
"",
f"> 项目:{title}|题材:{genre}|创建:{now}",
"",
"## 选型",
f"- 称呼:{golden_finger_name or '(待填写)'}",
f"- 类型:{golden_finger_type or '(待填写)'}",
f"- 风格:{golden_finger_style or '(待填写)'}",
"",
"## 规则(必须写清)",
"- 触发条件:",
"- 冷却/代价:",
"- 上限:",
"- 反噬/风险:",
"",
"## 成长曲线(章节规划)",
"- Lv1",
"- Lv2",
"- Lv3",
"",
"## 模板参考(可删/可改)",
"",
(golden_finger_templates.strip() + "\n") if golden_finger_templates else "(未找到金手指模板库)\n",
]
).rstrip() + "\n"
else:
golden_finger_content = _apply_label_replacements(
golden_finger_content,
{
"类型": golden_finger_type,
"读者可见度": gf_visibility,
"不可逆代价": gf_irreversible_cost,
},
)
_write_text_if_missing(
project_path / "设定集" / "金手指设计.md",
golden_finger_content,
)
fusion_content = output_fusion.strip() if output_fusion else ""
if fusion_content:
_write_text_if_missing(
project_path / "设定集" / "复合题材-融合逻辑.md",
fusion_content,
)
antagonist_content = output_antagonist.strip() if output_antagonist else ""
if not antagonist_content:
antagonist_content = "\n".join(
[
"# 反派设计",
"",
f"> 项目:{title}|创建:{now}",
"",
f"- 反派等级:{antagonist_level or '(待填写)'}",
"- 动机:",
"- 资源/势力:",
"- 与主角的镜像关系:",
"- 终局:",
"",
]
).rstrip() + "\n"
else:
tier_map = _parse_tier_map(antagonist_tiers)
if tier_map:
lines = antagonist_content.splitlines()
out_lines = []
for line in lines:
if line.strip().startswith("| 小反派"):
name = tier_map.get("小反派", "")
out_lines.append(f"| 小反派 | {name} | 前期 | | |")
continue
if line.strip().startswith("| 中反派"):
name = tier_map.get("中反派", "")
out_lines.append(f"| 中反派 | {name} | 中期 | | |")
continue
if line.strip().startswith("| 大反派"):
name = tier_map.get("大反派", "")
out_lines.append(f"| 大反派 | {name} | 后期 | | |")
continue
out_lines.append(line)
antagonist_content = "\n".join(out_lines)
_write_text_if_missing(project_path / "设定集" / "反派设计.md", antagonist_content)
outline_content = output_outline.strip() if output_outline else ""
if outline_content:
outline_content = _inject_volume_rows(outline_content, int(target_chapters)).rstrip() + "\n"
else:
outline_content = _build_master_outline(int(target_chapters))
_write_text_if_missing(project_path / "大纲" / "总纲.md", outline_content)
_write_text_if_missing(
project_path / "大纲" / "爽点规划.md",
"\n".join(
[
"# 爽点规划",
"",
f"> 项目:{title}|题材:{genre}|创建:{now}",
"",
"## 核心卖点(来自初始化输入)",
f"- {core_selling_points or '(待填写,建议 1-3 条,用逗号分隔)'}",
"",
"## 密度目标(建议)",
"- 每章至少 1 个小爽点",
"- 每 5 章至少 1 个大爽点",
"",
"## 分布表(示例,可改)",
"",
"| 章节范围 | 主导爽点类型 | 备注 |",
"|---|---|---|",
"| 1-5 | 金手指/打脸/反转 | 开篇钩子 + 立人设 |",
"| 6-10 | 升级/收获 | 进入主线节奏 |",
"",
]
),
)
# 生成环境变量模板(不写入真实密钥)
_write_text_if_missing(
project_path / ".env.example",
"\n".join(
[
"# NovelMaster 配置示例(复制为 .env 后填写)",
"# 注意:请勿将包含真实 API_KEY 的 .env 提交到版本库。",
"",
"# Embedding",
"EMBED_BASE_URL=https://api-inference.modelscope.cn/v1",
"EMBED_MODEL=Qwen/Qwen3-Embedding-8B",
"EMBED_API_KEY=",
"",
"# Rerank",
"RERANK_BASE_URL=https://api.jina.ai/v1",
"RERANK_MODEL=jina-reranker-v3",
"RERANK_API_KEY=",
"",
]
)
+ "\n",
)
# Git 初始化(仅当项目目录内尚无 .git 且 Git 可用)
git_dir = project_path / ".git"
if not git_dir.exists():
if not is_git_available():
print("\n⚠️ Git 不可用,跳过版本控制初始化")
print("💡 如需启用 Git 版本控制,请安装 Git: https://git-scm.com/")
else:
print("\nInitializing Git repository...")
try:
subprocess.run(["git", "init"], cwd=project_path, check=True, capture_output=True, text=True)
gitignore_file = project_path / ".gitignore"
if not gitignore_file.exists():
gitignore_file.write_text(
"""# Python
__pycache__/
*.py[cod]
*.so
# Env (keep .env.example)
.env
.env.*
!.env.example
# Temporary files
*.tmp
*.bak
.DS_Store
# IDE
.vscode/
.idea/
# Don't ignore .noma (we need to track state.json)
# But ignore cache files
.noma/context_cache.json
.noma/*.lock
.noma/*.bak
""",
encoding="utf-8",
)
subprocess.run(["git", "add", "."], cwd=project_path, check=True, capture_output=True)
# 安全修复:清理 title 防止命令注入
safe_title = sanitize_commit_message(title)
subprocess.run(
["git", "commit", "-m", f"初始化网文项目:{safe_title}"],
cwd=project_path,
check=True,
capture_output=True,
)
print("Git initialized.")
except subprocess.CalledProcessError as e:
print(f"Git init failed (non-fatal): {e}")
# 记录工作区默认项目指针(非阻断)
try:
pointer_file = write_current_project_pointer(project_path)
if pointer_file is not None:
print(f"Default project pointer updated: {pointer_file}")
except Exception as e:
print(f"Default project pointer update failed (non-fatal): {e}")
print(f"\nProject initialized at: {project_path}")
print("Key files:")
print(" - .noma/state.json")
print(" - 设定集/世界观.md")
print(" - 设定集/力量体系.md")
print(" - 设定集/主角卡.md")
print(" - 设定集/金手指设计.md")
print(" - 大纲/总纲.md")
print(" - 大纲/爽点规划.md")
def main() -> None:
parser = argparse.ArgumentParser(description="网文项目初始化脚本(生成项目结构 + state.json + 基础模板)")
parser.add_argument("project_dir", help="项目目录(建议 ./noma-project")
parser.add_argument("title", help="小说标题")
parser.add_argument(
"genre",
help="题材类型(可用"+"组合,如:都市脑洞+规则怪谈;示例:修仙/系统流/都市异能/古言/现实题材)",
)
parser.add_argument("--protagonist-name", default="", help="主角姓名")
parser.add_argument("--target-words", type=int, default=2_000_000, help="目标总字数(默认 2000000")
parser.add_argument("--target-chapters", type=int, default=600, help="目标总章节数(默认 600")
parser.add_argument("--golden-finger-name", default="", help="金手指称呼/系统名(建议读者可见的代号)")
parser.add_argument("--golden-finger-type", default="", help="金手指类型(如 系统流/鉴定流/签到流)")
parser.add_argument("--golden-finger-style", default="", help="金手指风格(如 冷漠工具型/毒舌吐槽型)")
parser.add_argument("--core-selling-points", default="", help="核心卖点(逗号分隔)")
parser.add_argument("--protagonist-structure", default="", help="主角结构(单主角/多主角)")
parser.add_argument("--heroine-config", default="", help="女主配置(无女主/单女主/多女主)")
parser.add_argument("--heroine-names", default="", help="女主姓名(多个用逗号分隔)")
parser.add_argument("--heroine-role", default="", help="女主定位(事业线/情感线/对抗线)")
parser.add_argument("--co-protagonists", default="", help="多主角姓名(逗号分隔)")
parser.add_argument("--co-protagonist-roles", default="", help="多主角定位(逗号分隔)")
parser.add_argument("--antagonist-tiers", default="", help="反派分层(如 小反派:张三;中反派:李四;大反派:王五)")
parser.add_argument("--world-scale", default="", help="世界规模")
parser.add_argument("--factions", default="", help="势力格局/核心势力")
parser.add_argument("--power-system-type", default="", help="力量体系类型")
parser.add_argument("--social-class", default="", help="社会阶层")
parser.add_argument("--resource-distribution", default="", help="资源分配")
parser.add_argument("--gf-visibility", default="", help="金手指可见度(明牌/半明牌/暗牌)")
parser.add_argument("--gf-irreversible-cost", default="", help="金手指不可逆代价")
parser.add_argument("--currency-system", default="", help="货币体系")
parser.add_argument("--currency-exchange", default="", help="货币兑换/面值规则")
parser.add_argument("--sect-hierarchy", default="", help="宗门/组织层级")
parser.add_argument("--cultivation-chain", default="", help="典型境界链")
parser.add_argument("--cultivation-subtiers", default="", help="小境界划分(初/中/后/巅 等)")
# 深度模式可选参数(用于预填模板)
parser.add_argument("--protagonist-desire", default="", help="主角核心欲望(深度模式)")
parser.add_argument("--protagonist-flaw", default="", help="主角性格弱点(深度模式)")
parser.add_argument("--protagonist-archetype", default="", help="主角人设类型(深度模式)")
parser.add_argument("--antagonist-level", default="", help="反派等级(深度模式)")
parser.add_argument("--target-reader", default="", help="目标读者(深度模式)")
parser.add_argument("--platform", default="", help="发布平台(深度模式)")
args = parser.parse_args()
init_project(
args.project_dir,
args.title,
args.genre,
protagonist_name=args.protagonist_name,
target_words=args.target_words,
target_chapters=args.target_chapters,
golden_finger_name=args.golden_finger_name,
golden_finger_type=args.golden_finger_type,
golden_finger_style=args.golden_finger_style,
core_selling_points=args.core_selling_points,
protagonist_structure=args.protagonist_structure,
heroine_config=args.heroine_config,
heroine_names=args.heroine_names,
heroine_role=args.heroine_role,
co_protagonists=args.co_protagonists,
co_protagonist_roles=args.co_protagonist_roles,
antagonist_tiers=args.antagonist_tiers,
world_scale=args.world_scale,
factions=args.factions,
power_system_type=args.power_system_type,
social_class=args.social_class,
resource_distribution=args.resource_distribution,
gf_visibility=args.gf_visibility,
gf_irreversible_cost=args.gf_irreversible_cost,
protagonist_desire=args.protagonist_desire,
protagonist_flaw=args.protagonist_flaw,
protagonist_archetype=args.protagonist_archetype,
antagonist_level=args.antagonist_level,
target_reader=args.target_reader,
platform=args.platform,
currency_system=args.currency_system,
currency_exchange=args.currency_exchange,
sect_hierarchy=args.sect_hierarchy,
cultivation_chain=args.cultivation_chain,
cultivation_subtiers=args.cultivation_subtiers,
)
if __name__ == "__main__":
main()