feat: initial commit

This commit is contained in:
2026-06-23 20:29:02 +08:00
commit ea8f6066c4
217 changed files with 60754 additions and 0 deletions
@@ -0,0 +1,594 @@
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
SQL State Manager - SQLite 状态管理模块 (v5.4)
基于 IndexManager 扩展,提供与 StateManager 兼容的高级接口,
将大数据(实体、别名、状态变化、关系)存储到 SQLite 而非 JSON。
目标(v5.1 引入,v5.4 沿用):
- 替代 state.json 中的大数据字段
- 保持与 Data Agent / Context Agent 的接口兼容
- 支持增量写入和按需查询
"""
import json
from typing import Dict, List, Optional, Any
from dataclasses import dataclass, field
from datetime import datetime
from .index_manager import (
IndexManager,
EntityMeta,
StateChangeMeta,
RelationshipMeta,
RelationshipEventMeta,
)
from .config import get_config
from .observability import safe_log_tool_call
@dataclass
class EntityData:
"""实体数据(用于 Data Agent 输入)"""
id: str
type: str # 角色/地点/物品/势力/招式
name: str
tier: str = "装饰"
desc: str = ""
current: Dict[str, Any] = field(default_factory=dict)
aliases: List[str] = field(default_factory=list)
first_appearance: int = 0
last_appearance: int = 0
is_protagonist: bool = False
class SQLStateManager:
"""
SQLite 状态管理器(v5.1 引入,v5.4 沿用)
提供与 StateManager 兼容的接口,但数据存储在 SQLite (index.db) 中。
用于替代 state.json 中膨胀的数据结构。
用法:
```python
manager = SQLStateManager(config)
# 写入实体
manager.upsert_entity(EntityData(
id="xiaoyan",
type="角色",
name="萧炎",
tier="核心",
current={"realm": "斗师", "location": "天云宗"},
aliases=["小炎子", "废柴"],
is_protagonist=True
))
# 写入状态变化
manager.record_state_change(
entity_id="xiaoyan",
field="realm",
old_value="斗者",
new_value="斗师",
reason="闭关突破",
chapter=100
)
# 写入关系
manager.upsert_relationship(
from_entity="xiaoyan",
to_entity="yaolao",
type="师徒",
description="药老收萧炎为徒",
chapter=5
)
# 读取
protagonist = manager.get_protagonist()
core_entities = manager.get_core_entities()
changes = manager.get_recent_state_changes(limit=50)
```
"""
# v5.0 引入的实体类型
ENTITY_TYPES = ["角色", "地点", "物品", "势力", "招式"]
def __init__(self, config=None):
self.config = config or get_config()
self._index_manager = IndexManager(config)
# ==================== 实体操作 ====================
def upsert_entity(self, entity: EntityData) -> bool:
"""
插入或更新实体
自动处理:
- 实体基本信息写入 entities 表
- 别名写入 aliases 表
- canonical_name 自动添加为别名
返回: 是否为新实体
"""
# 构建 EntityMeta
meta = EntityMeta(
id=entity.id,
type=entity.type,
canonical_name=entity.name,
tier=entity.tier,
desc=entity.desc,
current=entity.current,
first_appearance=entity.first_appearance,
last_appearance=entity.last_appearance,
is_protagonist=entity.is_protagonist,
is_archived=False
)
is_new = self._index_manager.upsert_entity(meta)
# 注册别名
# 1. canonical_name 本身作为别名
self._index_manager.register_alias(entity.name, entity.id, entity.type)
# 2. 其他别名
for alias in entity.aliases:
if alias and alias != entity.name:
self._index_manager.register_alias(alias, entity.id, entity.type)
return is_new
def get_entity(self, entity_id: str) -> Optional[Dict]:
"""获取实体详情"""
entity = self._index_manager.get_entity(entity_id)
if entity:
# 添加别名
entity["aliases"] = self._index_manager.get_entity_aliases(entity_id)
return entity
def get_entities_by_type(self, entity_type: str, include_archived: bool = False) -> List[Dict]:
"""按类型获取实体"""
entities = self._index_manager.get_entities_by_type(entity_type, include_archived)
for e in entities:
e["aliases"] = self._index_manager.get_entity_aliases(e["id"])
return entities
def get_core_entities(self) -> List[Dict]:
"""
获取核心实体(用于 Context Agent 全量加载)
返回所有 tier=核心/重要 或 is_protagonist=1 的实体
(次要/装饰实体按需查询,不全量加载)
"""
entities = self._index_manager.get_core_entities()
for e in entities:
e["aliases"] = self._index_manager.get_entity_aliases(e["id"])
return entities
def get_protagonist(self) -> Optional[Dict]:
"""获取主角实体"""
protagonist = self._index_manager.get_protagonist()
if protagonist:
protagonist["aliases"] = self._index_manager.get_entity_aliases(protagonist["id"])
return protagonist
def update_entity_current(self, entity_id: str, updates: Dict) -> bool:
"""增量更新实体的 current 字段"""
return self._index_manager.update_entity_current(entity_id, updates)
def resolve_alias(self, alias: str) -> List[Dict]:
"""
根据别名解析实体(一对多)
返回所有匹配的实体
"""
return self._index_manager.get_entities_by_alias(alias)
def register_alias(self, alias: str, entity_id: str, entity_type: str) -> bool:
"""注册别名"""
return self._index_manager.register_alias(alias, entity_id, entity_type)
# ==================== 状态变化操作 ====================
def record_state_change(
self,
entity_id: str,
field: str,
old_value: Any,
new_value: Any,
reason: str,
chapter: int
) -> int:
"""
记录状态变化
返回: 记录 ID
"""
change = StateChangeMeta(
entity_id=entity_id,
field=field,
old_value=str(old_value) if old_value is not None else "",
new_value=str(new_value),
reason=reason,
chapter=chapter
)
return self._index_manager.record_state_change(change)
def get_entity_state_changes(self, entity_id: str, limit: int = 20) -> List[Dict]:
"""获取实体的状态变化历史"""
return self._index_manager.get_entity_state_changes(entity_id, limit)
def get_recent_state_changes(self, limit: int = 50) -> List[Dict]:
"""获取最近的状态变化"""
return self._index_manager.get_recent_state_changes(limit)
def get_chapter_state_changes(self, chapter: int) -> List[Dict]:
"""获取某章的所有状态变化"""
return self._index_manager.get_chapter_state_changes(chapter)
# ==================== 关系操作 ====================
def upsert_relationship(
self,
from_entity: str,
to_entity: str,
type: str,
description: str,
chapter: int
) -> bool:
"""
插入或更新关系
返回: 是否为新关系
"""
rel = RelationshipMeta(
from_entity=from_entity,
to_entity=to_entity,
type=type,
description=description,
chapter=chapter
)
return self._index_manager.upsert_relationship(rel)
def get_entity_relationships(self, entity_id: str, direction: str = "both") -> List[Dict]:
"""获取实体的关系"""
return self._index_manager.get_entity_relationships(entity_id, direction)
def get_relationship_between(self, entity1: str, entity2: str) -> List[Dict]:
"""获取两个实体之间的所有关系"""
return self._index_manager.get_relationship_between(entity1, entity2)
def get_recent_relationships(self, limit: int = 30) -> List[Dict]:
"""获取最近建立的关系"""
return self._index_manager.get_recent_relationships(limit)
# ==================== 批量写入(供 Data Agent 使用) ====================
def process_chapter_entities(
self,
chapter: int,
entities_appeared: List[Dict],
entities_new: List[Dict],
state_changes: List[Dict],
relationships_new: List[Dict]
) -> Dict[str, int]:
"""
处理章节的实体数据(Data Agent 主入口)
参数:
- chapter: 章节号
- entities_appeared: 出场的已有实体
[{"id": "xiaoyan", "type": "角色", "mentions": ["萧炎", ""], "confidence": 0.95}]
- entities_new: 新发现的实体
[{"suggested_id": "hongyi_girl", "name": "红衣女子", "type": "角色", "tier": "装饰"}]
- state_changes: 状态变化
[{"entity_id": "xiaoyan", "field": "realm", "old": "斗者", "new": "斗师", "reason": "突破"}]
- relationships_new: 新关系
[{"from": "xiaoyan", "to": "hongyi_girl", "type": "相识", "description": "初次见面"}]
返回: 写入统计
"""
stats = {
"entities_updated": 0,
"entities_created": 0,
"state_changes": 0,
"relationships": 0,
"aliases": 0
}
# 1. 处理出场实体(更新 last_appearance
for entity in entities_appeared:
entity_id = entity.get("id")
if not entity_id:
continue
self._index_manager.update_entity_current(entity_id, {}) # 触发 updated_at
# 更新 last_appearance
existing = self._index_manager.get_entity(entity_id)
if existing:
# 使用 SQL 直接更新 last_appearance
self._update_last_appearance(entity_id, chapter)
stats["entities_updated"] += 1
# 记录出场(保留原有逻辑)
self._index_manager.record_appearance(
entity_id=entity_id,
chapter=chapter,
mentions=entity.get("mentions", []),
confidence=entity.get("confidence", 1.0)
)
# 2. 处理新实体
for entity in entities_new:
suggested_id = entity.get("suggested_id") or entity.get("id")
if not suggested_id:
continue
entity_data = EntityData(
id=suggested_id,
type=entity.get("type", "角色"),
name=entity.get("name", suggested_id),
tier=entity.get("tier", "装饰"),
desc=entity.get("desc", ""),
current=entity.get("current", {}),
aliases=entity.get("aliases", []),
first_appearance=chapter,
last_appearance=chapter,
is_protagonist=entity.get("is_protagonist", False)
)
is_new = self.upsert_entity(entity_data)
if is_new:
stats["entities_created"] += 1
else:
stats["entities_updated"] += 1
# 统计别名
stats["aliases"] += 1 + len(entity_data.aliases)
# 记录新实体的首次出场(解决 appearances 缺失问题)
mentions = entity.get("mentions", [])
if not mentions:
mentions = [entity_data.name] # 至少包含实体名
self._index_manager.record_appearance(
entity_id=suggested_id,
chapter=chapter,
mentions=mentions,
confidence=entity.get("confidence", 1.0)
)
# 3. 处理状态变化
for change in state_changes:
entity_id = change.get("entity_id")
if not entity_id:
continue
self.record_state_change(
entity_id=entity_id,
field=change.get("field", ""),
old_value=change.get("old", change.get("old_value", "")),
new_value=change.get("new", change.get("new_value", "")),
reason=change.get("reason", ""),
chapter=chapter
)
stats["state_changes"] += 1
# 同步更新实体的 current
field_name = change.get("field")
new_value = change.get("new", change.get("new_value"))
# 注意:new_value 可能是 0/""/False 等 falsy 值,需要用 is not None 判断
if field_name and new_value is not None:
self._index_manager.update_entity_current(entity_id, {field_name: new_value})
# 4. 处理新关系
for rel in relationships_new:
from_entity = rel.get("from", rel.get("from_entity"))
to_entity = rel.get("to", rel.get("to_entity"))
if not from_entity or not to_entity:
continue
rel_type = rel.get("type", "相识")
description = rel.get("description", "")
# v5.5: 先记录关系事件,再更新关系快照
self._index_manager.record_relationship_event(
RelationshipEventMeta(
from_entity=from_entity,
to_entity=to_entity,
type=rel_type,
chapter=chapter,
action=rel.get("action", "update"),
polarity=rel.get("polarity", 0),
strength=rel.get("strength", 0.5),
description=description,
scene_index=rel.get("scene_index", 0),
evidence=rel.get("evidence", ""),
confidence=rel.get("confidence", 1.0),
)
)
self.upsert_relationship(
from_entity=from_entity,
to_entity=to_entity,
type=rel_type,
description=description,
chapter=chapter
)
stats["relationships"] += 1
return stats
def _update_last_appearance(self, entity_id: str, chapter: int):
"""更新实体的 last_appearance"""
with self._index_manager._get_conn() as conn:
cursor = conn.cursor()
cursor.execute("""
UPDATE entities SET
last_appearance = MAX(last_appearance, ?),
updated_at = CURRENT_TIMESTAMP
WHERE id = ?
""", (chapter, entity_id))
conn.commit()
# ==================== 统计 ====================
def get_stats(self) -> Dict[str, int]:
"""获取统计信息"""
return self._index_manager.get_stats()
# ==================== 格式转换(兼容性) ====================
def export_to_entities_v3_format(self) -> Dict[str, Dict[str, Dict]]:
"""
导出为 entities_v3 格式(用于兼容性)
返回: {"角色": {"xiaoyan": {...}}, "地点": {...}, ...}
"""
result = {t: {} for t in self.ENTITY_TYPES}
for entity_type in self.ENTITY_TYPES:
entities = self.get_entities_by_type(entity_type, include_archived=True)
for e in entities:
entity_dict = {
"canonical_name": e.get("canonical_name"),
"name": e.get("canonical_name"), # 兼容性别名
"tier": e.get("tier", "装饰"),
"aliases": e.get("aliases", []),
"desc": e.get("desc", ""),
"current": e.get("current_json", {}),
"history": [], # 历史记录需要从 state_changes 表查询
"first_appearance": e.get("first_appearance", 0),
"last_appearance": e.get("last_appearance", 0)
}
if e.get("is_protagonist"):
entity_dict["is_protagonist"] = True
result[entity_type][e["id"]] = entity_dict
return result
def export_to_alias_index_format(self) -> Dict[str, List[Dict[str, str]]]:
"""
导出为 alias_index 格式(用于兼容性)
返回: {"萧炎": [{"type": "角色", "id": "xiaoyan"}], ...}
"""
result = {}
with self._index_manager._get_conn() as conn:
cursor = conn.cursor()
cursor.execute("SELECT alias, entity_id, entity_type FROM aliases")
for row in cursor.fetchall():
alias = row["alias"]
if alias not in result:
result[alias] = []
result[alias].append({
"type": row["entity_type"],
"id": row["entity_id"]
})
return result
# ==================== CLI 接口 ====================
def main():
import argparse
import sys
from .cli_output import print_success, print_error
from .cli_args import normalize_global_project_root, load_json_arg
from .index_manager import IndexManager
parser = argparse.ArgumentParser(description="SQL State Manager CLI (v5.4)")
parser.add_argument("--project-root", type=str, help="项目根目录")
subparsers = parser.add_subparsers(dest="command")
# 获取统计
subparsers.add_parser("stats")
# 获取主角
subparsers.add_parser("get-protagonist")
# 获取核心实体
subparsers.add_parser("get-core-entities")
# 导出 entities_v3 格式
subparsers.add_parser("export-entities-v3")
# 导出 alias_index 格式
subparsers.add_parser("export-alias-index")
# 处理章节数据
process_parser = subparsers.add_parser("process-chapter")
process_parser.add_argument("--chapter", type=int, required=True)
process_parser.add_argument("--data", required=True, help="JSON 格式的章节数据")
argv = normalize_global_project_root(sys.argv[1:])
args = parser.parse_args(argv)
# 初始化
config = None
if args.project_root:
# 允许传入“工作区根目录”,统一解析到真正的 book project_root(必须包含 .noma/state.json
from project_locator import resolve_project_root
from .config import DataModulesConfig
resolved_root = resolve_project_root(args.project_root)
config = DataModulesConfig.from_project_root(resolved_root)
manager = SQLStateManager(config)
logger = IndexManager(config)
tool_name = f"sql_state_manager:{args.command or 'unknown'}"
def emit_success(data=None, message: str = "ok"):
print_success(data, message=message)
safe_log_tool_call(logger, tool_name=tool_name, success=True)
def emit_error(code: str, message: str, suggestion: str | None = None):
print_error(code, message, suggestion=suggestion)
safe_log_tool_call(
logger,
tool_name=tool_name,
success=False,
error_code=code,
error_message=message,
)
if args.command == "stats":
stats = manager.get_stats()
emit_success(stats, message="stats")
elif args.command == "get-protagonist":
protagonist = manager.get_protagonist()
if protagonist:
emit_success(protagonist, message="protagonist")
else:
emit_error("NOT_FOUND", "未设置主角")
elif args.command == "get-core-entities":
entities = manager.get_core_entities()
emit_success(entities, message="core_entities")
elif args.command == "export-entities-v3":
data = manager.export_to_entities_v3_format()
emit_success(data, message="entities_v3")
elif args.command == "export-alias-index":
data = manager.export_to_alias_index_format()
emit_success(data, message="alias_index")
elif args.command == "process-chapter":
data = load_json_arg(args.data)
stats = manager.process_chapter_entities(
chapter=args.chapter,
entities_appeared=data.get("entities_appeared", []),
entities_new=data.get("entities_new", []),
state_changes=data.get("state_changes", []),
relationships_new=data.get("relationships_new", []),
)
emit_success(stats, message="chapter_processed")
else:
emit_error("UNKNOWN_COMMAND", "未指定有效命令", suggestion="请查看 --help")
if __name__ == "__main__":
main()